Story & Lore

Story & Lore

The story and world of Orbitals — the supernatural Storm Wall, the crumbling station home, Studio Massket cutscenes and the creators behind the retro anime adventure.

Studio Massket
Cutscenes
Jakob Lundgren
Director
Shapefarm
Studio

Introduction

The Story & Lore hub explores the world of Orbitals: the supernatural cosmic storm, the crumbling space station home, and the two inseparable explorers who refuse to give up. The premise is simple — Maki and Omura's home is trapped inside a supernatural cosmic storm, and to save it they must venture beyond the Storm Wall into perilous asteroid fields and abandoned stations. The world wears its inspirations on its sleeve: a retro anime setting that draws from Cowboy Bebop, Dragon Ball, Neon Genesis Evangelion and Studio Ghibli, with hand-crafted cinematic cutscenes from Studio Massket, the studio behind Lycoris Recoil. Game director Jakob Lundgren, formerly of Hazelight, leads the creative team.

World & Creators Quick Reference

ElementWhat It IsInfluence
Storm WallThe supernatural cosmic storm trapping the station homeCore story driver
Maki & OmuraTwo inseparable explorers with more determination than experienceCo-op duo
Studio MassketAnime studio crafting the cinematic cutscenesLycoris Recoil
Jakob LundgrenGame director, formerly at HazelightIt Takes Two

Lore & World Details

S

The Storm Wall

Core

The supernatural cosmic storm that traps the home.

RoleStory driver and central mystery
ImpactForces the duo beyond the known world
StatusConfirmed premise
A

Studio Massket

Studio

Anime studio behind the cinematic cutscenes.

Known ForLycoris Recoil
RoleHand-crafted cinematic scenes
StatusConfirmed partner
B

Retro Anime World

Style

A world inspired by classic anime and Ghibli.

InfluencesCowboy Bebop, Evangelion, Dragon Ball, Ghibli
StyleRetro anime with cozy space vibes
StatusConfirmed aesthetic
S

Maki & Omura

Duo

Two inseparable explorers with more determination than experience.

RoleExplorers saving their station home
InspirationSailor Moon, Ranma
StatusConfirmed duo

Core Mechanics

The narrative is framed as a tale of exploration and friendship. The supernatural cosmic storm is more than a backdrop — it is the force that has trapped the station home and the reason the duo must leave everything familiar behind. The world mixes cozy retro anime aesthetics with the cold dangers of deep space: hand-crafted cutscenes, a retro-style soundtrack, and characters whose looks are inspired by Sailor Moon and Ranma. The team behind the game is part of its identity: Shapefarm is a Tokyo-based studio and a founding member of the Kepler Interactive collective, and the creative vision blends anime nostalgia with the cooperative design philosophy of It Takes Two.

Advantages

Understanding the lore enriches every puzzle. When you know why Maki and Omura are out here — to save a home trapped inside the Storm Wall — the abandoned stations and asteroid fields stop being abstract level design and become chapters of a story. The lore hub also helps fans connect with the creators: the anime inspirations, the Studio Massket collaboration and the directorial pedigree all explain why Orbitals looks and feels the way it does. For retro anime fans, this is the section that confirms the game's pedigree.

Challenges

Before release, the full plot, chapter structure and ending are unknown. The wiki describes confirmed elements — the Storm Wall, the station home, the duo, the inspirations — while clearly avoiding invented story details. Some thematic analysis is interpretive and based on trailers and previews rather than official story summaries. Expect deeper lore coverage only after the game ships.

Frequently Asked Questions

What is the Storm Wall in Orbitals?+
The Storm Wall is a supernatural cosmic storm that has trapped the explorers' space station home. To save their home, Maki and Omura must venture beyond the Storm Wall into asteroid fields and abandoned stations. It is the central story premise of the game.
Who is making Orbitals?+
Orbitals is developed by Shapefarm, a Tokyo-based studio and founding member of the Kepler Interactive collective, and published by Kepler Interactive. Game director Jakob Lundgren previously worked at Hazelight on It Takes Two, A Way Out and Split Fiction.
What anime inspired Orbitals?+
The world is inspired by Cowboy Bebop, Dragon Ball and Neon Genesis Evangelion, while the character looks draw from Sailor Moon and Ranma, and the story is influenced by Studio Ghibli films. The anime cutscenes are produced by Studio Massket.

Quick Tips

💡

Read the lore hub before playing so the opening chapter means more — the Storm Wall sets up everything Maki and Omura do.

💡

Watch the cinematic cutscenes carefully; Studio Massket packs background world-building into every scene.

💡

Follow the News & Updates section for story reveals leading up to the September 3, 2026 launch.

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